Colpo di giada: differenze tra le versioni
(Creata pagina con "Evocazione Bene Livello: Shu 4 (Terra) Componenti: V, S Tempo di lancio: 1 azione standard Raggio di azione: Medio (30 m + 3 m per livello) Bersaglio, area,...") |
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| Riga 15: | Riga 15: | ||
[[Tiro salvezza]]: Riflessi dimezza | [[Tiro salvezza]]: Riflessi dimezza | ||
| − | [[Resistenza agli incantesimi]]: Sì | + | [[Resistenza agli incantesimiMG|Resistenza agli incantesimi]]: Sì |
You call up holy jade power to smite your enemies. Only Tainted creatures, undead, and creatures with the Shadowlands subtype are harmed by the spell; other creatures are unaffected. | You call up holy jade power to smite your enemies. Only Tainted creatures, undead, and creatures with the Shadowlands subtype are harmed by the spell; other creatures are unaffected. | ||
Versione attuale delle 09:46, 23 set 2023
Evocazione Bene
Livello: Shu 4 (Terra)
Componenti: V, S
Tempo di lancio: 1 azione standard
Raggio di azione: Medio (30 m + 3 m per livello)
Bersaglio, area, effetto: Esplosione del raggio di 6 m
Durata: Istantanea
Tiro salvezza: Riflessi dimezza
Resistenza agli incantesimi: Sì
You call up holy jade power to smite your enemies. Only Tainted creatures, undead, and creatures with the Shadowlands subtype are harmed by the spell; other creatures are unaffected.
The spell deals 1d8 points of damage per two caster levels (maximum 5d8) to undead and creatures with the Shadowlands subtype, and blinds them for 1 round. A successful Reflex save reduces damage to half and negates the blinding effect.
The spell deals only half damage against creatures with a Taint score (and without the Shadowlands subtype), and they are not blinded. They can reduce the damage in half again (down to one quarter of the roll) with a successful Reflex save. In addition to the obvious effects, a blinded creature suffers a 50% miss chance in combat (all opponents have full concealment), loses any Dexterity bonus to AC, grants a +2 bonus on attackers’ attack rolls (they are effectively invisible), moves at half speed, and suffers a –4 penalty on most Strength- and Dexterity-based skills.